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Thoughts on the MetaVerse

November 2, 2021

According to Google Trends, daily searches for the term “metaverse” have increased 25x since Mark Zuckerberg’s announcement that Facebook, Inc. was formally changing its name to Meta. You might be wondering (like I was about a week ago) - what the hell is the metaverse? 

Well, the origin of the term comes from the 1992 novel Snow Crash by Neal Stephenson, in which the metaverse was “where humans, as avatars, interact with each other and software agents, in a three-dimensional virtual space that uses the metaphor of the real world.” Metas version of the above isn’t too far off from how it was depicted in Snow Crash, with their website stating “3D spaces in the metaverse will let you socialize, learn, collaborate and play in ways that go beyond what we can imagine.”

The early iterations of the Metaverse already exist today - in places like Horizon, Roblox, Fortnite, Minecraft, League of Legends and more. These spaces host numerous ways to interact, socialize, and build within a digital space. The next iteration, according to Zuckerberg, will be accessed via AR and VR - which Meta has already been popularizing through their Oculus platform. 

You can also look at the metaverse as a shift away from devices that have been used for decades to access the internet. First it was desktop computers that ruled the space, now mobile phones - and Meta is betting on AR/VR as the future of the internet. To not only interact through a screen, but to interact physically with a digital environment.

From a marketing perspective, many of the same tactics could, theoretically, be applied in the metaverse. Driving down the highway with your AR glasses on, advertisers could purchase space on digital “billboards” only viewable via AR - with no need for physical billboard real estate. Digital and traditional advertising channels would be blurred in the metaverse, with both channels having more interactivity within the space.

The economic impacts of the shift toward a metaverse have already been emerging, with cryptocurrency and NFTs taking the mainstage in recent months and years. Earlier this year, Beeple’s “Everydays — The First 5000 Days” NFT sold for $69 Million via a Christie’s auction, placing Beeple among the top three most valuable living artists. As NFTs and cryptocurrency become more mainstream, so will their applications in the metaverse.

Zuckerberg estimates 1 billion users in his metaverse in the next 10 years - a lofty goal considering the technology needed to build his vision. Maybe one day he’ll replace keyboards, too - so I can write posts like this with my thoughts.


Written by Andrew Levenson
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